

Kinslaying could be particularly useful for players to justly smother their siblings in their sleep to peacefully inherit the entire realm. Clergy doctrines on the other hand cover things like gender equality and whether players are allowed to kick out their useless, drunk realm priest to hire a new handsome one that can do the job better.Ĭrime doctrines determine the dos and don’ts in society and cover areas like the legality of same-sex relations and kin slaying. 117K views 2 years ago Our Beginner's Guide to Crusader Kings 3 continues - learn how religion, culture, and technology work These are all extremely important, parts about your character. Main doctrines affect things like succession laws, whilst marriage doctrines cover aspects of bastard legitimacy, polygamy, incestuous marriage, and so on. RELATED: Crusader Kings 3: Best Starting Rulers For Advanced Players Doctrines come in 4 main forms: main doctrines, clergy doctrines, marriage doctrines, and crime doctrines. These are laws that basically govern the realm and will heavily impact the roleplaying and how other characters perceive your actions. These can include the mystic trait which boosts learning up to a whopping +4, whilst undertaking a pilgrimage and earning the pilgrim status can increase monthly piety by 10%. There are also additional lifestyle choices and perks that a player can select. Grabbing the prophet skill is also a must as it will half the piety cost needed to reform the religion.

Players should also select and work their way through Theologian lifestyle focus as it grants characters additional piety.
#Crusader kings 3 religion how to
RELATED: Crusader Kings 3: How To Earn Gold Quickly That’s no problem though as undesirable agents can sometimes end up with unfortunate illnesses… Ahem. Sometimes players will not be able to select their priest. In addition to this, players should also find a realm priest blessed with high learning and have them improve religious relations. The most basic level is the faith, whose doctrines and tenets. Next, players should marry off their heir to a spouse with a high learning stat as well as it will only provide additional piety. Religion determines which deities and holy figures a characters or a population believes in. Players should develop their heir’s learning stat which will increase the amount of piety they receive.

They'll begin to conquer themselves and convert land/other rulers.As mentioned above, modifying a religion requires the right character to do the job. Religions have Tenets, which are bonuses given to all practitioners of that faith, and Doctrines, which deal with the religion's stances towards issues like homosexuality and female clergy. You'll really start seeing effects once you do this a few times with kingdoms/duchies in different areas of the map. Players may undergo pilgrimages and wage holy wars, and entire religions can be called to arms in crusades or jihads. They themselves somehow spread the religion far and wide. Partially because of the legacy points I want, but also because they act as the buffers you want. When I have non-de jure land outside my Empire that is FINALLY converted I will always grant the land independence. You'll notice it greatly in Kingdoms, when a few decades after acquiring the new kingdom, 50%+ may already be spread. I've found that they do a decent job spreading your religion in the newly-conquered land. Once the land is conquered/revoked, give it to a male dynasty member that shares your faith.

Unlike CK2 I've found that same-religious realms very rarely decide to join in for county/duchy holy wars. Not sure how much help this was.Īnyway, best defense is a good offense. I've tried kidnapping/converting courtiers too. May your diety help you if you have any "christian land" too, enjoy a Crusade every 10 years! Probably my favorite thing about my past Africa run: No fucking crusades.
